NEW - Added a if statement on the beginning of all bezel functions for checking if bezelEnabled 'true'. New ini key: BezelSupportedImageFiles, limits the image extensions that should be searched on the bezel code. To check if a module supports bezel consult RocketLauncherUI module info. NEW - Bezel now supports more image files: png, gif, tif, bmp and jpg (before it would only support png files). This is a work in progress, so if you want a specific emulator support just let us know and we will try to make it work. Griffin518: Crime City (NEW!), Dead Connection (NEW!), Gauntlet & Gauntlert 2p versions (NEW & NEW!), RBI Baseball (NEW!), Root Beer Tapper (NEW!) and re-uploaded Moomesa and Mr Do's Wild Ride. Warning: Only modules with previous added bezel support will allow to use the bezel feature. Engine, and one Stage 64 with a maximum of eight input cards (SRI-192 and/or. Yup I can share the module, you can also use reshade for inserting bezels as well if you struggle with RL because I know it can be a fickle beast. But I begin to use xemu for the Xbox, so I think I will use RL for the bezel and scanline. Not having to fix his means we can keep his little overlay touches! The 'bezel 1.png' will be used whenever you are running a horizontal oriented game on Nintendo DS and the 'bezel 2. Rocket Surfer, Reso, RetroLoop, Reverb One, ReVibe, Revolution, rS9, rS18. I dont use RL for now because all my platforms are emulated with retroarch, even the PS2 and GC. Why? Because he already makes them at the full-screen-size/correct ratio MAME is supposed to display them at and he already uses my bezel frame so they already match everything else. customizable CRC engine tons of scripts supporting hundreds of file formats and thousands of games experimental games localization (strings editing) creation. They are designed to display your games at full size on your monitor, which should help prevent unnecessary visual distortion when using CRT. They provide bezel art to fill up the blank portion of the screen when MAME games are played on a 16:9 monitor. Krakerman: Barrier (NEW!), Pac-Man, Mrs Pac-Man, Jr Pac-man, 25th Anniversary, Pac-Man, Alien Storm, Avalanche (NEW!), Buster Bros, Radar Scope (NEW!), Road Blasters (NEW! how did we not already have this classic by anyone? crazy!)ĬHANGES: I've decided to break the standard background/bezel structure for Griffin518's bezels. The files below are for use with RocketLauncher emulation software.
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